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Wednesday, November 25, 2009

Solo Playtest 4

from 3A (Timeshadows)

"Garweot and Kragn, I think the caravan leader is too concerned and alert for the lot of us to approach without encountering organised resistance from the mercenary guards; they've got a lot riding on this.
"Hide as well out of sight as possible until the first third of the train has passed, then attack, dividing them in two. I will shore up the rear and drive them to you, slaying any who resist.
"We may even ransom the merchant if we take him alive. Who knows, perhaps there are princesses disguised as riders, or even hidden in those large woven baskets atop the Karakaras' backs.
"What say you?"


The brigands' eyes light with greed, and seem emboldened and eager, and with this new focus, evince signs of cunning verve.

Roll d6 and divide by two to determine how many other guards the merchant has hired. (rolled a 4, so there's 2 guards and the merchant present)

GOTO BASED ON # OF GUARDS
L1 SR on LK (passed)
You and your new lackeys leap out of hiding - taking them completely by surprise! The merchant is the first to recognize the situation, and with what little time available to him, jumps to the ground on the other side of the wagon.

Do you...
A) Pursue the merchant
B) Join your lackeys in combat against the other guards
X) Something else

1 comment:

Timeshadows said...

X). Circle around trying to see what the merchant is up to, wary of a ranged weapon, such as a crossbow, prodd, or gun.
If I can see him I observe before riding on him. Perhaps his daughter is hidden away in a secret compartment of the wagon?